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Click here to see more
examples.


This will open in a
new window and print out on standard 8½" X 11" paper |
For this tutorial you will need:
ULead PhotoImpact - available for purchase
here
Filters and Materials needed
Simple-Quick Tile, available free
here
or
20-20, download it free
here
Picture or tube, object, psd files
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I use a little program called the The Image Tiler to
preview my tiles to see if they're seamless.
Not necessary in PI but useful in the other programs.
It's license says it's free to be redistributed and all of the
links I found for it are dead, so I've uploaded it.
Download it here
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My plugin windows may look different from yours as I use Filters
Unlimited 2 to manage my plugins - available for purchase
here.
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I got the idea for the basic image from this tutorial - click
here
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I am assuming you know the basics of your graphics program and where
the tools can be located.
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This is pretty
simple. Here are the basic steps
1. Create the tile (you must do this first)
2. Duplicate the tile
3. Make the tile seamless
4. Open the duplicated tile
5. Expand canvas
6. Bevel the image, then bevel the borders and apply the presets
7. Merge all, apply watermark and you're done.
8. Save and optimize. |
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Create the
tile, you must do this first |
1. Open graphic you
would like to use for the image. You can right-click and save
the image below if you like.
Duplicate and close original.
Copy it (Control-C)and paste down again as object. (Control-V)
Right click and Convert Object Type from Text/Image to Path.
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2. In your toolbar, click on the path
drawing tool
,
click on 3D round for the mode,
the color white or any other
color you want
(the golden yellow here (#FAB86E)
made the resulting picture
gold, see the Golden Roses below).
If you left the color at white,
your canvas will be a pale grey

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This is what it
should
look like.
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3. Click on the
Material Panel icon

Click on Border/Depth tab, change border to 1, don't change the
depth

Click on the Bump tab, browse to your graphic, click ok,
click on invert bump map,
( or leave it unchecked if the
particular graphic looks good that way, I left it unchecked
for
the flower photograph and the golden roses pictured at the
bottom of the page,
and I checked it for the Angel picture). Leave everything else
in this tab at default settings

Click
on the Shading tab and click on Metallic (it doesn't matter
which metal it's on,
copper, gold, steel, it doesn't change anything. Leave
everything else in this tab at default settings

Click
on the Color/Texture tab and here you can change the color
if you didn't do it in the Drawing Path Panel or change to a
gradient
If you leave it white you will get the grey color as shown just
below.
Just click on the color box to get the menu to choose the color.
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If you left it at
white, this is what it
should look like.

If you changed it to the golden
yellow color I chose, it will end up like this
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4. In the Easy
Palette, in your material attributes panel, click on Reflection
and pick a preset.
I used R01 for my silver graphic. Double click on it
to apply.
For the copper and gold
ones, I didn't use the Reflection preset.
For the Gold one I just changed the color to yellow gold as
mentioned, and
for the copper one I applied Copper 5 from the Metallic category
instead of the Reflection preset.
(To apply a metallic preset, don't forget to right click and
modify, and change the settings as shown above.
You will also need to pick your bump again.)
Do not merge, leave it as an object.
Duplicate it, minimize the duplicate, it will be for the
image.
Merge all

I used R38 on the Golden Roses and
got this.
I liked it better when I used the golden orange color in the
material palette,
rather than this reflection preset, so I will use that one (see
above)
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5.
Go to Effect>Simple>Quick Tile and apply. Your tile will now be
seamless.

*Note:
At this point, if you want a different metallic shade or maybe a
natural texture,
pick the one you want
(only from the Material Attribute Gallery Texture or Metallic
groups, the ones in the realistic group pretty well cover the
picture right up), for the metallics, right click and modify and apply. Go to
the bmp tab and browse for your picture again. Apply.
You will find that some already have a bmp file checked and
used. These will not turn out well.
You need to use a preset that has no bump file already
associated with it.
If you are using one from the Texture group, just double click
to apply.
If you are finding that the bump window is greyed out, you
forgot to change the Path Tool from 2D to 3D.
I applied the Copper 5 in the Material Attribute
Gallery>Metallic and got this with the Roses,
and the next one is where I applied Texture>Wood 7 to the
graphic

If you want it lighter, mute it by adding a layer of the color
you want to mute with at about 50% transparency.
I usually like to mute with a lighter shade of the main color.

This is the silver one muted.

Don't forget, the next time you use the fill tool, it will still
be at 50% transparency,
so make sure you change that before using again for something
else.
Merge all, and
you're done this part.
Save as a jpg and don't forget to optimize.
See below for optimizing tips,
click here,
it will open in a new window |
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Create
your Header Image |
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1. Go to Format>Expand
Canvas, and expand sides equally, white, 20 pixels, click ok.

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2. Select the
graphic, which is an object, and, in the Path Tool panel change
border size to 20.

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This is what it will
look like.
You may find that it darkens or dulls the color somewhat. My
gold one did that,
so I clicked on the Material panel, picked the same yellow-orange color
I used to make it initially (see above),
changed the Shading to Metallic and picked the bump again. That
made it a great gold color.

Deselect the object (hit Enter to
deselect)
This is the color I used for the gold in the material palette
(#FAB86E)

See below for the result or click here |
6. Select white
border with magic wand
,
right click and convert to object, right-click again,
convert
object type from text/image to path.
Apply Reflection preset R01
(or the same Metallic or Texture preset you used for the
graphic).
Change the
border size to 20 in the Material Palette.

Again, for the gold one I used the
same color in the material palette when I changed the border
size to 20.
Right click, merge all. |
7. This is what it
will look like.

Here's the gold one

Merge all, watermark and
you're done this part.
Save as a jpg and don't forget to optimize. |
Optimizing
I
normally optimize the jpg at anywhere from 60-80, just check the
preview window
and see how it looks. I use 60 the most but sometimes you need
it optimized less for a good graphic. |
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If
you have any questions or suggestions, click on the email button
below to contact me. Have a wonderful day! |
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More Examples
A
different result using a photograph of flowers my husband, John,
took. I left the invert bump map in step 3 unchecked for this
one)

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I opened a tube here (tubed by ~V), duplicated and closed the original, then
merged all to get this graphic, and saved it.
Gold one-I just used yellow gold ((#FAB86E), in the Material
panel instead of the white-
no Reflection or Metallic preset was used afterward.
The Copper one-no Reflection preset was used, but I did use
Material Attribute Gallery>Metallic preset Copper 5
The Wood one-no Reflection preset was used, but I did use
Material Attribute Gallery>Texture>Wood 7 preset

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These tutorials are all my own creations.
Any resemblance to any other tutorial is purely coincidental and
unintentional.
Feel free to share any of my tutorials on this site by a link
back to my site,
but do not copy and send the entire tutorial to anyone or any
group.
©2003-2006 Ellie's Treasures |
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